Skip to content
Wiki/Character

Core Numbers at a Glance

  • Levels go to 1000; Skill Points and max chakra stop growing at 100. XP to next level = 150 x L^0.8, rounded. 328,756 XP from level 1 to 100.
  • XP Boost events: x1.5 or x2.5 on all XP.
  • Shares from level 10: Missions 40%, PvE 25%, Chakra 20%, PvP 15%.
  • SP: 1 per level plus 5 every 10th level = 150 at level 100; none after 100; none can go into Intelligence.
  • JP: 1 per level, 2 every 5th level, 3 every 10th level = 129 at level 100.
  • Stat cap 50 (allocated points). Reset Stat Points costs a Skill Tree Reset Token.
  • Max health 20 + 9.6 per Medical point, up to 500 from Medical; armor adds more on top. Mod damage x5, max 250 per hit.
  • Max chakra 1,000 + 300 per level, plus about 214 per level of chakra training from level 10 (50,000 at level 100), hard cap 50,000.
  • Chakra regen 25/s + 8/s per Ninjutsu point, starting 1.5 seconds after spending.
  • Exhaustion at 0 chakra; recovers at 25%; regen runs at 8% while exhausted.
  • Chakra Pill: +15% chakra, regen x3 for 20 s (400 ryo). Gold Chakra Pill: +40%, ends exhaustion, regen x8 for 45 s (2,000 ryo).
  • Hand signs 0.5 seconds each, up to 3x faster with Ninjutsu (x3 at 50). Jutsu damage up to x1.3 (Ninjutsu 50).
  • Punch = Taijutsu x 0.5 (25 at Taijutsu 50). Kunai = the greater of 2.5 or Kenjutsu x 0.5 (25 at Kenjutsu 50).
  • DNA identification: Intelligence raises the success chance, up to a cap reached at 28 Intelligence.
  • Dash: 5 blocks, 1.5-second cooldown, 60 chakra. Double jump: free, once per time in the air, 3-second cooldown.
  • Tree Leap: 80 chakra, full charge in 0.9 seconds.
  • Water Walking 5/s, Chakra Control 6/s while in use, Wall Climbing and Ceiling Walking 10/s.
  • Meditation: GREAT 3%, GOOD 2%, OKAY 1% of the Chakra share, streak multiplier up to x2.
  • PvE XP = half the victim's max health (1 to 5,000); rogue ninjas 200 / 400 / 600 / 1,000.
  • PvP XP = 34% of the PvP share x (victim level / your level, from 0.25 to 1.5), with a 10-minute repeat block. Shinobi NPCs give 3% to 15% of the share; a won spar gives 25% to 100% by the partner's rank (with a 2- to 20-minute rest after).
  • Squad size 4; invites last 60 seconds; 12 shared waypoints.
  • Trade requests last 60 seconds; 5-second countdown.
  • Medic Full Heal = 50 + up to 250 for missing health + 40 per injured part. Cure Ailments 60. Bandage 75 (x10 for 600), Golden Apple 900, Honey Bottle 60, Chakra Pill 400, Gold Chakra Pill 2,000.
  • Level 10: clan revealed, and a random basic nature awakens at once with its release in your inventory. Lost releases are given back.