Mission Beasts
The Creatures of Kageborne
There are 89 kinds of creature: 65 mission beasts, 5 great summons (Gamabunta, Manda, Katsuyu, Ibuse, Enma), the 9 tailed beasts (Shukaku to Kurama), and technique creatures (the summon snake, Yamata, the ink lion, snake and bird, Akamaru, the two-headed wolf Sotoro, the C2 clay dragon, the hawk and Baku the elephant). Summons and tailed beasts have their own pages; this page covers how beasts appear in missions.
Wild Beasts
- Mission beasts are wild: they belong to no one, are hostile on sight to every player (except in creative or spectator mode), and stay near where they appeared. Fliers circle over their roost until something comes near.
- Missions place them in groups. Aquatic ones (sea serpent, leviathan, water shark, giant squid, jellyfish) are placed in water.
- Health: set per kind unless the mission sets it (a giant spider has 60; a demon bear 600). Tailed beasts as mission bosses get the mission's figure (9,000-10,000).
- Armour 10 and full knockback resistance.
- Damage: wild beasts hit x1.2 on top of the usual x5 (x6 in total); wild tailed beasts only x0.6 (x3 in total) for their size. A summoner's own creatures hit harder.
- Fliers: giant bat, stone bat, sonic bat, storm crow, harpy, stone gargoyle, thunderbird and lightning dragon.
Special Abilities
Beasts use a special every few seconds: 3 seconds, plus 0.6 seconds per block of the beast's width, plus a random 0-2 seconds between specials.
- Poison: hits poison for 4 seconds.
- Venom: Poison II for 6 seconds and Weakness for 5 seconds.
- Shock: hits paralyse for 1 second.
- Burn: hits set the target alight for 4 seconds.
- Freeze: hits slow (Slowness III for 4 seconds).
- Charge: from beyond its reach (+2 blocks) up to 20 blocks away, it rushes the target.
- Slam: a stamp that hurts and throws everything around it (radius 4 or 1.6 x its width, whichever is larger; damage 2 x its attack).
- Screech: a sonic shriek (radius 6 or 2 x its width, whichever is larger) that knocks back, gives Nausea for 4 seconds and Slowness II for 2 seconds, and deals 0.6 x its attack.
- Web: spits a strand (3-18 blocks) that binds the target for 1.5 seconds and slows it (Slowness III for 4 seconds).
- Summon: calls up 2 more of a kind (up to a set number nearby), which join the mission's foes. The Sand Worm Queen calls sand burrowers; the Parasite Queen calls parasite drones.
- Jutsu: casts a real jutsu at a target within 28 blocks in its line of sight:
- Chimera: Great Fireball.
- Sphinx: Sand Burial and Iron Sand Spikes.
- Leviathan: Great Shark Bullet and Water Dragon.
- Thunderbird and Lightning Dragon: Lightning Strike and Kirin.
- Storm Elemental: Demon Dragon Storm and Extreme Hurricane.
- Magma Demon: Lava Globe and Melting Apparition.
- Asura Titan: C1 and C2.
- Earth Dragon boss: Earth Dragon and Sandwich.
Beasts in Missions
Missions use beasts heavily. The most common are giant spiders, chakra wolves, wild boars, giant snakes, giant rats, water sharks, cave crabs, golems of many kinds, giant scorpions, sand burrowers and gargoyles. The great ones (Hydra, Sphinx, Sand Worm Queen, Colossal Golem, Stone Titan, Magma Demon, Thunderbird, Lightning Dragon, Asura Titan, Parasite Queen and Leviathan) are Chunin and Jonin bosses.