Sage arts: natural energy drawn into the body by standing perfectly still, in the way of one of the three great sage lands. The Toad's (Mount Myoboku) for power and senses, the Snake's (Ryuchi Cave) for speed and serpents, the Slug's (Shikkotsu Forest) for healing and acid. Each branch's techniques need its own Sage Mode active.
Coming in a future update. This tree is locked for players while it's being finished.
Mount Myoboku's sage art. Hold right click for a full minute to gather natural energy (the charge to 100); then the toad's eyes open and the body grows far stronger and tougher, for as long as your chakra lasts (it drains every second). Right click again to end it.
In Toad Sage Mode, right click to turn Frog Kumite on or off: while it's on, natural energy wrapped round the body strikes beyond the fist: your melee reaches 3.5 blocks further, hits much harder, and throws enemies back.
Feel the natural energy around you: every enemy within 64 blocks is marked, through walls, and every projectile coming at you shows the path it will take. Cast to turn it on or off. Needs Toad Sage Mode.
A deafening sonic wave sung out in front of you: everyone caught in the cone is disoriented and stunned, unable to move or act for a while. Right click to sing. Needs Toad Sage Mode.
An enormous Rasengan, many times the user's size, raised overhead in both hands and slammed down: it grinds into everything beneath it and bursts in a crater. Needs Toad Sage Mode.
Ryuchi Cave's sage art. Hold right click for a full minute to gather natural energy (the charge to 100); then the eyes turn a snake's slit gold and the body grows fast, strong and quick to heal, for as long as your chakra lasts. Right click again to end it.
Become an enormous eight-headed serpent, ridden from the base of its necks: every head bites, spits and crushes for you. It lasts a minute, or until you dismount. Needs Snake Sage Mode.
Shikkotsu Forest's sage art. Hold right click for a full minute to gather natural energy (the charge to 100); then the body heals itself quickly and shrugs off blows, for as long as your chakra lasts. Right click again to end it.
A healing aura round you: every two seconds a pulse restores health and hunger to you and every ally within 20 blocks (your squad, your summons), for chakra each pulse. Cast to turn it on or off. Needs Slug Sage Mode.
Spit a mass of acid sludge that bursts over what it hits: a heavy acid burn that keeps eating at them, wearing their armour away. Charge it for a bigger, longer burn. Needs Slug Sage Mode.