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Wiki/Jutsu and Natures

Yamanaka and Uzumaki Clan Arts

Yamanaka Clan

2 nodes, 6 JP. "The spirit cast out of the body to take another's." Yamanaka only, opened by their bloodline awakening (there is no Yamanaka DNA).

  • Mind Transfer Projection (Lv20, Gen 8; 800 chakra, 40 s cooldown): fires a mind orb (about 50 blocks). On a hit you take over the target for 30 s:
    • Your own body is left behind as an empty body (100 health, standing lifeless) and you are teleported into the host's place, invisible.
    • The host copies your position, rotation, swings and sneaking; a mob host stops thinking for itself.
    • What you type in chat is broadcast as "<host name> message".
    • Hits aimed at you go to the host. A taken body can't attack or cast.
    • It ends after 30 s, if the host dies or changes dimension, or if your empty body is struck (you then take that hit). Recasting brings you home (free); you return to wherever your empty body stands.
  • Mind Disturbance (Lv28, Gen 14; target within 28): Mind Disturbed for 15 s (reversed controls for players; mobs turn on whoever is nearest). No damage.

Uzumaki Sealing

3 nodes, 11 JP. "Chakra made solid: golden adamantine chains that bind anything, even a tailed beast." Opened by Sealing DNA (from the Uzumaki trial's boss or identification).

  • Adamantine Sealing Chains (Lv35, Nin 15): look at a target within 32 blocks and right click. Each click adds one chain (180 chakra each, max 10; clicks less than 0.25 s apart are ignored).
    • Upkeep: 2,500 + 250 per extra chain chakra per second (4,750 per second at 10 chains); a bound player also loses 0.25% of their max chakra per chain per second.
    • The target is held bound, can't teleport (ender pearls, chorus fruit) and can't cast jutsu, and is dragged toward you (with 10 chains, to arm's length: 2.2 blocks).
    • Sneak + right click dispels. The chains break if either of you dies, changes dimension or gets more than 48 blocks apart. No damage.
  • Four Symbol Seal (Lv60, Nin 20; 3,000 chakra, 12 signs, must be fully charged to 1.0): seals a tailed beast into a host.
    • It finds the nearest tailed beast within 100 blocks at or below 15% health, locks it, and gives you 60 s to right click a player as the host.
    • The seal fills only while you keep the host in your sights (20 s in total), with a red percentage shown to everyone within 150 blocks.
    • At 100% the beast is removed and the host becomes its jinchuriki (advancement and the Jinchuriki release).
    • It fails if the host or sealer dies or disconnects. A 30-minute cooldown follows a success or a failure. An under-charged or targetless cast refunds the chakra.