
Ninjutsu
The Academy's ninjutsu: clones, transformation, substitution, the body flicker. Learn it to carry its release and cast its jutsu from it.

The academy's fundamentals, and the techniques built on them.

The Academy's ninjutsu: clones, transformation, substitution, the body flicker. Learn it to carry its release and cast its jutsu from it.

Makes three harmless copies of you in a puff of smoke. A blow passes straight through them, and enemies hunting you may turn on one instead.
Learn after: Ninjutsu

In a puff of smoke you take the look of the creature you're looking at (or of a log, if nothing). Lasts a minute, until you cast it again, or until you're hurt.
Learn after: Clone Technique

Once learned, used with its own key (Substitution, X by default), not cast from a release. In a puff of smoke you're gone and a log stands where you were. If someone hurt you in the last 10 seconds and they're within 50 blocks, you reappear a few blocks behind them, facing their back; otherwise somewhere random within 15 blocks. 80 chakra, 15 second cooldown.
Learn after: Clone Technique

A solid shadow clone that fights whatever attacks you or whatever you hit. Your health and chakra are split in half between you and it. Sneak and right click the jutsu to dispel it: you're back to full health and full chakra.
Learn after: Substitution Technique, Transformation Technique

A crowd of shadow clones, more the longer you charge (up to ten), fighting whatever attacks you or whatever you hit. Your health and chakra are split evenly among you all. Sneak and right click the jutsu to dispel them: you're back to full health and full chakra.
Learn after: Shadow Clone

A blur of chakra-fuelled speed: you're simply somewhere else, up to ten blocks the way you look.
Learn after: Clone Technique