Summoning Skill Tree
7 nodes, 17 JP. "Contracts with creatures, called through a seal of blood and chakra."
Learning Summons
- Each summon node needs (and consumes) its summoning contract item: Hawk (Lv10, Nin 4, 2 JP), Ibuse (Lv25), Manda, Gamabunta, Katsuyu and Elephant/Baku (Lv30, Nin 8, 3 JP each).
- The first contract signed awakens Summoning itself and gives you the Summoning release.
Casting a Summon
- Hand signs, then the charge must reach the full 1.0 (about 1.2 s); an under-charged cast fizzles with its chakra refunded and its cooldown cleared.
- You can't summon while riding.
- The creature appears at your feet in a big smoke puff and you are mounted on it at once. It lasts 180 s, and getting off (sneak) sends it back immediately.
- Costs: Hawk 600 chakra (20 s cooldown); Ibuse 1,000; the others 1,200 (30 s).
The Creatures
Health is ten times the creature's listed value; blows are x8, capped at 250. All have 10 armour and full knockback resistance.
- Hawk: 300 health, attack 9 (72), a fast flier (ridden flight speed factor 1.7).
- Manda: 3,800 health, attack 20 (160).
- Gamabunta: 4,000 health, attack 18 (144).
- Katsuyu: 4,200 health, attack 10 (80), slow.
- Ibuse: 3,600 health, attack 16 (128).
- Baku (Elephant): 4,200 health, attack 22 (176). Special: hold right click while riding to inhale: a 22-block, 32-degree cone pulls enemies in, hurts them (more within 4 blocks), swallows enemy jutsu projectiles, and tears soft blocks out (restored after 30 s).
Ridden Controls
All summons:
- Movement keys steer (big creatures turn toward your look); sprint gives x1.35 speed; the jump bar leaps.
- The attack key runs a combo: signature blow, signature blow, tail lash (a wide ring), slam (Baku: three blows then the slam).
- Landing from more than 3 blocks causes a ground slam.